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Playing with PhotoShop CS

  • Posted Oct. 8, 2008 by Jack in Portraits. Viewed 2304 times

  • This is a migrated legacy post. Image resolution is low. Info

# 1 ….Just a quick hand held shot under heavy over cast skies. Maybe if I had kick the I S O up, I could have used a faster shutter speed and the flower would have been sharper. But I didn' really have the time to experiment.

# 2 ….Same as # 1 , but with the saturation cranked up to the max. This would not work for every subject, but wasn't too bad for a “wild flower”.

# 3….Just a straight forward informal portrait. I should have raised the umbrellas slightly, but we were in a rush.

# 4….With a little PhotoShop tweaking.

# 5 ….Side by side comparison.

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    There are 9 comments, add yours!

    • # Bill Searl

      That is an excellent portrait, both before and after. I think I prefer nature's version of the flower, but interesting just the same. As a general rule, I take this view: [i]the camera settings influence the end result just as post processing does - they are as valid as each other.[/i]

      2008.10.09 Edited Reply Cancel

    • # Tamara Harden

      You're right. That craziness works well with the flowers. It looks like a cross between animation and the real deal.

      2008.10.08 Edited Reply Cancel

    • # David

      Great photos! I like how you took the glare off the glasses. Nice work! Handsome model!

      2008.10.08 Edited Reply Cancel

    • # Tonya

      You have a point there! Nice to be able to play with the photos! Nice job!

      2008.10.08 Edited Reply Cancel

    • # Jack

      Some old timers say that real photographers don't use PhotoShop. But I can remember my old B+W processing and printing days....we would use longer processing times to "boost" ASA (i.e ISO) ratings, concentrated, agressive developers to increase contrast and grain for the film. Then use different printing times to alter exposure, graded papers or multi-grade filters to alter contrast and if you were really good....burning in or dodging to help improve burned out high lights or deep shadows.What's the difference in now doing it electronically/digitally ?

      2008.10.08 Edited Reply Cancel